Cyberpong VR is a virtual realty game for the HTC Vive. It uses roomscale VR to challenge the player in both single and multiplayer modes. The single player has you breaking blocks and using power-ups to survive as long as you can in an endless arcade mode. The multiplayer puts you head to head against another player in order to try and bounce the ball past them. The game is currently available on steam as well as being featured in the IMAX VR experience in Los Angeles.
C#, Unity3D, SteamVR
I developed the training / tutorial mode. Help setup framework for wave sequencing. Integrated touch button controls for the power-up system. Added spectator UI and camera angles to make the game more enjoyable to watch. Developed logic for unique block types.