Dan Miller
  • My Work
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    • Head of The Order
    • ProBuilder
  • About

ProBuilder


Probuilder is a 3D tool used to create and manipulate geometry inside the Unity Editor. It is widely used through out the Unity community for quickly building and editing levels. It is part of a collection of tools built to assist in speeding up the game development and prototyping process. Probuilder was acquired by Unity Technologies in 2017.


Picture
Picture

Tools:
C#, Unity3D

Responsibilities:
In my time contracting with the ProBuilder team I helped extend the shape creation tool to allow for the building of an arch and dome shape. I also added parameters to the door shape that allowed for more customization in size and proportions. I implemented a preference saving system to keep track of certain settings after closing Unity. I worked with the community from the forums and feedback to track down and fix bugs in order to improve the overall user experience
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