Head Of The Order
Head of the Order is a gesture based spell casting game. It was developed with the use of the intel Realsense camera that allows for hand and gesture tracking. The game is a 3D fighting game where you must battle opponents using offensive and defensive spells created with your hands. The game was also deployed around the United States in Bestbuy's intel Experience as a standalone arcade version.
C#, Unity3D, RealSense SDK
I developed multiple AI characters to battle against the player with unique spells and abilities by emulating gestures. I worked on updating the pause menu with new art assets as well as a lookup table for checking what spells were available to the player. Added a best available node system that allowed the AI to teleport and dodge spells in order to scale their difficulty.