Probuilder is a 3D tool used to create and manipulate geometry inside the Unity Editor. It is widely used through out the Unity community for quickly building and editing levels. It is part of a collection of tools built to assist in speeding up the game development and prototyping process. Probuilder was acquired by Unity Technologies in 2017.
In my time contracting with the ProBuilder team I helped extend the shape creation tool to allow for the building of an arch and dome shape. I also added parameters to the door shape that allowed for more customization in size and proportions. I implemented a preference saving system to keep track of certain settings after closing Unity. I worked with the community from the forums and feedback to track down and fix bugs in order to improve the overall user experience.