Diseased - GGJ 2014
A game created for the 2014 global game jam. You must race against time to spread the disease throughout the forest before it consumes you.
Controls:
-WASD to move
-Mouse to look
-Q to disease
-E to possess
[Webplayer]
C#, Unity3D
- Coded main game loop logic for win and lose conditions associated to multiple countdown timers.
- Developed possession functionality for diseaseable objects.
- Integrated scaling UI elements