Dan Miller
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Diseased - GGJ 2014


A game created for the 2014 global game jam. You must race against time to spread the disease throughout the forest before it consumes you.

Controls:  
-WASD to move
-Mouse to look
-Q to disease
-E to possess

[Webplayer]

C#, Unity3D

  • Coded main game loop logic for win and lose conditions associated to multiple countdown timers.
  • Developed possession functionality for diseaseable objects.
  • Integrated scaling UI elements









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